Sunday, 10 May 2015

What is boxing and unboxing in c# .net ?

C# Type System contains three Types , they are Value Types , Reference Types and Pointer Types. C# allows us to convert a Value Type to a Reference Type, and back again to Value Types . The operation of Converting a Value Type to a Reference Type is called Boxing and the reverse operation is called Unboxing.














Boxing is the process of converting a value type to the type object or to any interface type implemented by this value type. When the CLR boxes a value type, it wraps the value inside a System.Object and stores it on the managed heap. Unboxing extracts the value type from the object.

Boxing using code:-


  •   int Val = 1;
  •   Object Obj = Val;   //Boxing


The first line we created a Value Type Val and assigned a value to Val. The second line , we created an instance of Object Obj and assign the value of Val to Obj. From the above operation (Object Obj = i ) we saw converting a value of a Value Type into a value of a corresponding Reference Type . These types of operation is called Boxing.

UnBoxing using code:-
  • int Val = 1;
  • Object Obj = Val;        //Boxing
  • int i = (int)Obj;            //Unboxing


The first two line shows how to Box a Value Type . The next line (int i = (int) Obj) shows extracts the Value Type from the Object . That is converting a value of a Reference Type into a value of a Value Type. This operation is called UnBoxing.

Boxing and UnBoxing are computationally expensive processes. When a value type is boxed, an entirely new object must be allocated and constructed , also the cast required for UnBoxing is also expensive computationally.


Source code example:-

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleDemoApp
{
    class Test
    {
        static void Main(string[] args)
        {
            Console.WriteLine("\n");
            Console.WriteLine("Enter a Integer value");
            int value = Convert.ToInt32(Console.ReadLine());

            //Boxing implicit conversion
            Object Obj = value;
            Console.WriteLine("Boxing(Object/Boxed Value) : {0}\n", Obj.ToString());

            //Unboxing explicit conversion
            int num = (int)Obj;
            Console.WriteLine("UnBoxing(Entered Number Value): {0}\n", num);
            Console.ReadKey();
        }
    }
}

  

Output:-


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